System of Chaos MAIN Background ...Sol ...PTMC Pirate Factions ...Marauders ...TFA Technology ...Fussion Drives ...Fission Drives ...Anderson Drive ...Hawking Drive ...Gravity Drive ...Assault Armor Ships ...IA Apollo M ...TAF Angel ...GTB Athena II ...GTB Eclipse ...GTCV Mercury ...GTMS Mercy ...GTPC Neptune ...TAD Independence ...TAD Freedom ...GTD Immortal ...Darkside Outpost Weapons Primary ...Rail Gun ...Fussion Cannon ...Vulcan Cannon ...ML-48 Secondary ...Eclipse ...ACS Morter Capital ...TAMC ...AFRC Campaign System of Chaos ...Chapter One ...Chapter Two ...Chapter Three Operation Blitzkrieg Master of Darkness
Squadrons
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Vulcan Cannon
Though not as powerful as some weapons, the Vulcan Cannon overwhelms hostile with sheer fire rate. Firing up to 250 solid rounds a second, the Vulcan Cannon has high stopping power. The Vulcan Cannon is set to fire in 1 second bursts with 5 seconds of cool down time. This can be reset by the pilot at the expense of high power usage. The Solid Rounds used by the Vulcan Cannon are 5 inches in length and are designed to penetrate Armored Hulls. |